A mod for Baldur's Gate II: Throne of Bhaal Rolles Version 5.0.5 Serdrick ( serdrick@yandex.ru ) 1. OVERVIEW =========== This mod has two components. The first component adds to the game a new character, Rolles, who can update items like Cromwell does, and also sells a few scrolls and items. You can find him on Waukeen's Promenade above the entrance to Adventurer Mart. The second component adds a Bag of Holding (capacity: 38 items) in Irenicus Dungeon. 2. INSTALLATION =============== Standard for WeiDU mods. Unpack contents of archive in your game folder, and run setup-rolles.exe. Here is the recommended installation order: - Please install Rolles after TobEx, BG2 Fixpack, and EET. - Please install Rolles before EET_End, and any final "biffing" routines. 3. LIST OF UPGRADED ITEMS ========================= ------------------------------------------------------------------------------------------------ Sling +4 Arla's Dragonbane does not require bullets +1 additional attack per round THACO: +4 Damage: 1D4 + 4 plus Strength bonus Requires: Sling +3 'Arla's Dragonbane' Sling of Seeking +2 5 000 gold ------------------------------------------------------------------------------------------------ Enhanced Shield of Balduran Reflects beholder rays Reflects missile weapons back to their user +10% magical resistance +20% fire, cold, acid & electrical resistance Armor Class Bonus: +4 Requires: Shield of Balduran Reflection Shield +1 Shield of the Lost +2 Protection Scrolls from Fire, Cold, Electricity and Acid Potion of Magic Protection Potion of Fire Giant Strength 15 000 gold ------------------------------------------------------------------------------------------------ Gauntlets of Grandmastery THACO: +2 bonus Damage: +2 bonus Armor Class Bonus:+1 Strength: +1 bonus Improved Haste, twice per day for 5 rounds Requires: Gauntlets of Weapon Skill Gauntlets of Weapon Expertise Bracers of Blinding Strike Bracers of Defense AC 6 Scroll of Improved Haste Potion of Storm Giant Strength 2 Potions of Fire Giant Strength Potion of Defense 10 000 gold ------------------------------------------------------------------------------------------------ Necklace of Time Stability Immunity to Time Stop Magic Resistance: +10% Bonus Armor Class: +2 Bonus Saving Throws: +2 Bonus Requires: Amulet of Spell Warding Kaligun's Amulet of Magic Resistance 2 Amulets of Protection +1 2 Diamonds Scroll of Time Stop Potion of Magic Protection 10 000 gold Not Usable By: Wizardslayer Mage (single, dual and multiclass) Sorcerer ------------------------------------------------------------------------------------------------ Enhanced Amulet of Power Armor Class: +1 Bonus Saving Throws: +1 Bonus Magic Resistance: +10% Vocalize Decrease Spell Casting Speed by 1 Immunity to Level Drain Wisdom and Intelligence: +2 Bonus Lore: +30 Bonus Requires: Amulet of Power Amulet of 5 % Magic Resistance Amulet of Protection +1 Potion of Genius Potion of Insight 5 000 gold. ------------------------------------------------------------------------------------------------ Restored Mask of King Strohm III Armor Class: +1 Bonus THACO: +1 bonus +10 % bonus to hit points Immunity to Blindness True Sight Summon Efreeti once per day Requires: Mask of King Strohm III Dusty Rose Ioun Stone Pale Green Ioun Stone Scroll of of True Sight Scroll of of Summon Efreet 10 000 gold ------------------------------------------------------------------------------------------------ Battle Axe +4 Ice and Fire + 2 points of fire damage + 2 points of cold damage + 2 points of acid damage Axe returns to the wielder's hand instantly after an attack is made THACO: +4 (+5 enchanted) Damage (melee): 1d8 + 4 Damage (thrown): 1D6 + 4 Requires: Battle Axe Stonefire Battle Axe Frostreaver Hangard's Axe +2 Demon Heart Wand of Frost 2 Scrolls of Melf's Acid Arrow 10 000 gold ------------------------------------------------------------------------------------------------ Sacred Justice - on your choice long, or two-handed sword Dispel magic 3 times per day Sunray twice per day Immunity to Level Drain +50% Magic Resistance Dispels magic whenever the sword strikes an opponent THAC0: +5 (+6 enchanted), +7 vs. evil creatures Damage: 1D12 +5 - two-handed sword Damage: 1D8 +5 - long sword double damage against undead Additional Damage: +4 vs. evil creatures, +5 damage to chaotic evil opponents in addition to other bonuses Requires: The Holy Avenger: Carsomyr Sword Daystar 2 Scrolls of Protection from Undead 5 000 gold Usable By: Paladins ------------------------------------------------------------------------------------------------ Enhanced Girdle of Fortitude Constitution: set to 18 Wearer regenerates 1 hit point every 3 seconds Immunity to Disease Requires: Girdle of Fortitude Potion of Regeneration Potion of Fortitude 5 000 gold ------------------------------------------------------------------------------------------------ Enhanced Staff of Curing Cure (one charge): 4 - 24 +4 hit points, Disease, Blindness, Hold and Poison - 5 times per day Raise Dead once per day Armor Class: +2 Bonus THAC0: +4 bonus Damage: 1D6 +4 Requires: Staff of Curing Cleric's Staff +3 Scroll of Raise Dead 10 000 gold ------------------------------------------------------------------------------------------------ Gauntlets of Crushing Hand of Vampire Immunity to Fear, Hold and Morale Failure Immunity to Level Drain Wearer regenerates 1 hit point every 3 seconds +30% cold resistance +30% electrical resistance THAC0: +4 bonus when attacking with fists Damage: +4 bonus when attacking with fists Requires: Gauntlets of Crushing The Hand of Dace Potion of Regeneration Potion of Insulation Potion of Cold Resistance 15 000 gold Usable By: Monk ------------------------------------------------------------------------------------------------ Destroyer +4 - heavy two-handed sword Requires: 19 Strength!!! Enrage 3 times per day Immunity to Charm Immunity to Confusion Each hit drains 2 hit points from the target and transfers it to the wielder. This will not heal beyond the wielder's maximum 10 % chance each hit that target will be throw away without consciousness on 1 round, having received in addition 1d6 points of crushing damage THAC0: +4 (+5 enchanted) Damage: 2D6 +4, +1D4 points an additional crushing damage Requires: Sword of Chaos +2 Lilarcor Cursed Berserking Sword +3 2 Scrolls of Remove Curse Scroll of Vampiric Touch 15 000 gold ------------------------------------------------------------------------------------------------ Destroyer +5 - heavy two-handed sword Requires: 21 Strength!!! Enrage 3 times per day Magic Resistance: +10% Immunity to Charm Immunity to Confusion Each hit drains 2 hit points from the target and transfers it to the wielder. This will not heal beyond the wielder's maximum 15% chance each hit that target will be throw away without consciousness on 1 round, having received in addition 1d8 points of crushing damage 10% chance each hit that target must make a saving throw vs death (-2 penalty) or die. Each hit makes the target receive a cumulative 2 point penalty to their THAC0 for 10 rounds THAC0: +5 (+6 enchanted) Damage: 2D8 +5, +1D6 points an additional crushing damage Requires: Destroyer +4 Silver Sword Soul Reaver +4 Flame of The North Scroll of Finger of Death Potion of Magic Protection 20 000 gold ------------------------------------------------------------------------------------------------ Cloak of Perfection Armor Class: +2 Bonus Saving Throws: +2 Bonus Immunity to backstab Protects from all types of mind-affecting spells - charm, confusion, fear etc. Requires: Greenstone Amulet 2 Cloaks of Protection +1 Potion of Clarity Control Circlet Brine Potion Ankheg Shell 15 000 gold ------------------------------------------------------------------------------------------------ Tansheron's Bow +4 This powerful bow requires no ammunition 3 shots per round 25% chance each hit do additional 1d6 points of piercing damage THACO: +4 bonus Damage: 1D6 Requires: Tansheron's Bow +3 Tuigan Bow +1 5 000 gold ------------------------------------------------------------------------------------------------ Dream of the Thief Invisibility 3 times per day Saving Throws: +1 Bonus Immunity to backstab Immunity to poison Non-Detection Armor Class: 0 Requires: Skin of the Ghoul +4 Armor of the Viper +5 Cloak of Protection +1 Ankheg Shell 2 Scrolls of Non-Detection 2 Scrolls of Invisibility 2 Scrolls of Protection from Poison 2 Adamantine Dusts 20 000 gold ------------------------------------------------------------------------------------------------ Dwarven Thrower +4 Hammer returns to the wielder's hand instantly after an attack is made THAC0: +4 bonus Damage: 2D4 + 4, + 12 damage to giants and ogres Requires: War Hammer Dwarven Thrower +3 War Hammer +1, +4 vs. Giantkin 5 000 gold ------------------------------------------------------------------------------------------------ Universal Thrower +5 Hammer returns to the wielder's hand instantly after an attack is made THAC0: +5 bonus Damage: 2D4 + 5, +2D2 electrical damage, + 12 damage to giants and ogres Requires: War Hammer Dwarven Thrower +3 War Hammer +1, +4 vs. Giantkin War Hammer +2 Ashideena Wand of Lightning 15 000 gold ------------------------------------------------------------------------------------------------ Enhanced Staff of the Magi Armor Class: +2 bonus Saving Throws: +2 bonus Invisibility Immunity to Charm Protection From Evil Fireball-Chain Lightning 5 times per day Trap Spell once per day Combat Ability (each hit): Dispel Magic THAC0: +5 bonus Damage: 1D6 +5 Requires: Staff of the Magi Staff of Rynn +4 2 Scrolls of Chain Lightning 10 000 gold ------------------------------------------------------------------------------------------------ Throwing Dagger Silent Death Dagger returns to the wielder's hand instantly after an attack is made 20% chance each hit that the victim must save vs. poison or fall asleep for two rounds 20% chance each hit that the victim must save vs. death or be held for two rounds Target must make a saving throw vs. poison or having received 12 points Poison Damage per 2 rounds THAC0: +4 bonus Damage: 2D4 +4 Requires: Stiletto of Demarchess +2 Boomerang Dagger +2 Pixie Prick +3 Neb's Nasty Cutter 2 Scrolls of Hold Monster 2 Scrolls of Sleep 10 000 gold ------------------------------------------------------------------------------------------------ Sword of Freedom +5 - on your choice long, or short sword Immunity to Charm, Domination and Confusion Immunity to Hold and Stun +1 additional attack per round Improved critical hit (a throw 19 and 20 instead of usual 20) Mirror Image twice per day Improved Haste twice per day for 5 rounds Target must make a saving throw vs. magic (-2 penalty), or will be silenced for 2 rounds Drains 2 hit points from the target and transfers it to the wielder. This will not heal beyond the wielder's maximum THAC0: +5 bonus Damage: 1D6 +5 Requires: Scimitar of Speed +2 Belm Arbane's Sword +2 Ilbratha +1 Adjatha the Drinker +2 2 Oils of Speed (white) Potion of Freedom 2 Scrolls of Vampiric Touch 15 000 gold ------------------------------------------------------------------------------------------------ Scaly Armour Two Dragons +50% fire, acid & magic damage resistance +3 to saves vs. breath weapons Armor Class: 0 Requires: Red dragon scales Shadow dragon scales Belt of Inertial Barrier Potion of Magic Shielding 10 000 gold Not Usable By: Mage (single class) Monk Kensai ------------------------------------------------------------------------------------------------ Full Plate +4 Immunity to Level Drain Immunity to first level spells Armor Class: -3 Requires: Chunk of Illithium Alloy 3 Adamantine Dusts Scroll of Protection from Magic 20 000 gold ------------------------------------------------------------------------------------------------ Improved Gloves of Healing Armor Class: +2 Bonus Saving Throws: +1 Bonus Wearer regenerates 1 hit point every 6 seconds Immunity to poison Requires: Gloves of Healing Bracers of Defense AC 6 Ring of Protection +1 2 Potions of Regeneration 4 Antidotes 2 Scrolls of Protection from Poison 10 000 gold ------------------------------------------------------------------------------------------------ Mace of Disruption +3 Immunity to Level Drain 50% chance each hit that target must make a saving throw vs magic, or will be slowed for 15 sec. 2D6 +4 damage to Undead, plus they must make a saving throw vs. death (-4 penalty) or be utterly destroyed THAC0: +3 (+5 enchanted) Damage: 1D6 +4 Requires: Mace of Disruption +1 Mace Ardulia's Fall +1 Illithium Ore 3 Scrolls of Slow 10 000 gold * Illithium Ore will be returned to you ------------------------------------------------------------------------------------------------ On your choice: Ring of Free Action +1, or +2 Free Action Armor Class: +1, or +2 Bonus Saving Throws: +1, or +2 Bonus Requires: Ring of Free Action Ring of Protection +1, or +2 Potion of Defense 2 Emeralds 10 000 gold ------------------------------------------------------------------------------------------------ Improved Ring of Gaxx Armor Class: +2 Bonus Saving Throws: +2 Bonus Magic Resistance: +10% Bonus Regeneration 1 HP per second Immunity to Disease and Poison Improved Invisibility, once per day, for 10 rounds Improved Haste 3 times per day for 5 rounds Requires: Ring of Gaxx 4 Potions of Regeneration Scroll of Improved Invisibility Scroll of Improved Haste 10 000 gold ------------------------------------------------------------------------------------------------ 4. Known problems ================= Necklace of Time Stability may crash game, if ToB is not installed. DEPRECATED as of v5.0.0. Remarks, problems & wishes e-mail to me - serdrick@yandex.ru 5. THANKS ========= Westley Weimer - for his excellent WeiDU program. Igi - for IESDP, a great site for IE file formats Avenger - for his first-rate DLTCEP game file editor/checker/browser for IE games. Aaron O'Neil - for ShadowKeeper. Alina (aerie.ru) - great thanks for the English texts editing! La Voix 2 la Sagesse (of the d'Oghmatiques) - for the French translation. Xavier1161: fixed English texts (version 3a). ilot: Italian translation. Aristo: Polish translation. Deratiseur: Provided native EE compatible version (v4.0.0). AL|EN: Wrote process which automatically provides Windows, Linux and Mac versions in the same archive file. Gwendolyne: Fixed bugs and translations and released version 5.0.0. 6. LEGAL ======== BALDUR'S GATE II: SHADOWS OF AMN, BALDUR'S GATE II: THRONE OF BHAAL: © 2000, 2001 Bioware Corp. All Rights Reserved. ICEWIND DALE, ICEWIND DALE: HEART OF WINTER, TRIALS OF THE LUREMASTER: © 2000, 2000, 2001 Interplay Productions. All Rights Reserved. PLANESCAPE: TORMENT & DESIGN: © 1999 Interplay Productions. All Rights Reserved. Bioware Infinity Engine: © 1998 Bioware Corp. All Rights Reserved. BALDUR'S GATE, TALES OF THE SWORD COAST: © 1998, 1999 BioWare Corp. All Rights Reserved. Baldur's Gate, Icewind Dale, Torment, Planescape, the Planescape logo, Forgotten Realms, the Forgotten Realms logo, Advanced Dungeons & Dragons, the AD&D logo, and the TSR logo are trademarks of TSR, Inc., a subsidiary of Wizards of the Coast, Inc, and are used by Interplay under license. All Rights Reserved. Interplay, the Interplay logo, Black Isle Studios, the Black Isle Studios logo, and "By Gamers, For Gamers." are trademarks of Interplay Productions. All Rights Reserved. The BioWare logo is the trademark of BioWare Corp. All Rights Reserved. All other trademarks and copyrights are the property of their respective owners. 7. VERSIONS HISTORY =================== See rolles-changelog.md